MOON.WTR
JayPaul Newhouse
I make things move, breathe, and feel alive. Based in Ohio, I work at the intersection of motion design, 3D, interactive media, and music — chasing that moment when craft disappears and the experience takes over.
My work spans concept art, video games, motion graphics, and a one off car livery based on lore and art from Marathon the game. I'm drawn to projects that resist easy categorization and demand a new kind of thinking.
I believe the best creative work is honest about its edges, it knows exactly what it is and commits fully. That's what I try to bring to every project: clarity of intent, relentless craft, and a genuine love for the weird and the precise.
WHAT I DO
3D
From concept to final render — product visualization, world-building, motion graphics, and experimental forms.
MOTION
Title sequences, commercials, music videos, brand films. Animation that earns its frame rate.
BUILD
Interactive experiences, generative systems, and tools that make the creative process faster or stranger.
GAME
Worlds with weight. Game design, level art, real-time VFX, and the invisible systems that make players feel something without knowing why.
GOT A PROJECT?
Reach out and let's talk.
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